Interiors can be painted and fitted with different furniture in two modes – a basic one which allows for a speed building and a precision mode where furniture can be mounted in diverse positions and angles. Players can build floors, ceilings and walls and reinforce them or for example change them into windows and add decorative elements. The protagonist will use the build tool to fabricate whole modular rooms and then operate on the level of single tiles in order to customise the room interiors. Our goal here was to create a simple and fun building process, similar to Subnautica but combined with the freedom and creativity of The Raft. Throughout the game, you will be able to upgrade and expand it based on blueprints found across the ruined skies, exactly to your tastes. You will start with a fairly modest version of an airship. He is coming from the orbit where in the last still functioning station, the remaining group of survivors is threatened by a mysterious disease and their fate is in the player’s hands. Our main protagonist is a scientist who gets to the planet’s surface in search of answers. You are returning to Earth, destroyed in a global environmental catastrophe. It is first and foremost a survival game which takes place a few hundreds of years in the future. Let me start with a short introduction to Forever Skies. Managing and customising your ship seems like it’s going to be a crucial element of Forever Skies’ core loop, but how much flexibility will the game options where those customization mechanics are concerned? "Our goal here was to create a simple and fun building process, similar to Subnautica but combined with the freedom and creativity of The Raft." Below, you can read our interview with producer Radosław Pasternicki. Recently, to get a clearer idea of what’ll make Forever Skies tick and what its developers’ biggest ambitions are for the experience, we reached out to Far From Home with a few of our questions, and we learned quite a bit about the game in the process. From its ecological disaster narrative premise to its focus on verticality, from its flight gameplay to how it seems to be placing an equal emphasis on solo and co-op play, there’s plenty of reasons to be keeping an eye on this game- and that’s exactly what we’ve been doing here at GamingBolt. One of the more interesting survival titles coming out in the not-too-distant future is Far From Home’s Forever Skies. The survival genre has always had a very dedicated fanbase over the years, but lately, it’s a corner of gaming that has seen a very noticeable incline in popularity.
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